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Once, the Imperial Dynasty held the Mandate to rule over the scattered worlds of humanity. Now, the fires of rebellion blaze across the fringe worlds, and the Grand Fleet is scattered, leaving the Empress defenseless.
Once, you were a captain in the Grand Fleet. Court martialed and found in violation of the sacred Articles of War, you spent the next years in prison. Now, in a desperate gamble, the Empress has entrusted you with a ship and sent you out to defeat the rebels and restore the Mandate.
What can atone for past mistakes?
What gives the right to rule?
What determines your fate - and the fate of all humanity?
The Mandate is a science-fiction roleplaying game in a sandbox the size of a galaxy. The setting and politics draw inspiration from pre-revolutionary Russia and its rivals as well as classic works of science fiction to trace the war-torn future of humanity.
We've written 1500 years of history. It's up to you to write the future. The explorable reaches of space mix hand-crafted and procedurally generated content and is packed with historically relevant easter-eggs offering insight into the Mandate's rich lore.
Each level of the game, from the political tier of warring empires, through the strategic level of individual star systems and naval battles, down to personal interactions with other characters impacts on how your story develops.
The decisions you make in Mandate affect the world around you, and your crew. Every action has a consequence, and as you push your ship to the farthest reaches of the universe, diplomacy, and morality are pushed with it.
Affect the world with your actions, not with your words. The Mandate will not be challenged with a dialogue wheel.
The story so far
In the far future, mankind abandoned the depleted Earth and became a martial, space faring civilization, colonizing habitable worlds and constructing travel lanes between them
The governing force of the civilization has its roots in Russian industry: it is known as the Mandate; a reborn Tsarist Empire.
As civilization continued to expand, corruption within the Mandate and dissent in the outer systems began to spread.
A change of rulers is always a difficult time. The Emperor fell unexpectedly ill and died under questionable circumstances. The military was recalled to his state funeral and the investiture of his successor -a young and inexperienced Empress who took the throne with limited political support.
Seizing the moment, several systems announced their intention to break away from the Mandate.
In this crisis, the Empress dispatched the Grand Fleet to restore order.
Shortly after their departure, reports filtered back that the travel lanes were being sabotaged. It is presumed this is part of a coup against the Empress, leaving her vulnerable without the protection of the fleets.
Desperate times call for desperate measures. The Empress founded The Corsairs, a new fleet captained by disgraced ex-Mandate officers jailed for breaching the Articles of War. Reinstated under the promise of redemption, these veterans are the last hope of the Mandate.
You are a member of the Corsairs. With a small ship, you must move swiftly and make your way to the far reaches of Mandate space. Your mission - to discover the fate of the Grand Fleet and restore order to the outer systems.
The History of The Mandate
Earth slips towards resource drought, ecological collapse, internal warfare, famine... Humanity expands into the solar system, mining the asteroids and establishing colonies on Mars and the moons of Jupiter. This merely prolongs the agony of the dying Earth. While life extension technology means that lifespans of up to 300 years are not impossible, such technologies are expensive and restricted mainly to the nobility. For many characters, therefore, this document describes the situation they grew up in. >> Read more
The Mandate Timeline
This document lists highlights and key events from the history of the Mandate. >> Read more